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After-action Advance Wars

  • Apr. 30th, 2008 at 6:47 AM
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I'm finally at the last campaign mission of Advance Wars: Days of Ruin. It is RILLY FUCKIN HARD. You're basically fighting a giant mothership with five lasers (two fire each turn) that do 8 points of damage and the equivalent of a missle strike that does 5 points in an area of effect. The objective is to blow up the five lasers. Oh, by the way, the mothership can produce two of any unit it wants each turn. It's a big giant shaftola up the pooper.

Despite being at the last "storyline" campaign mission, I still haven't unlocked all the side campaign missions yet. The Advance Wars games are always such a huge freaking value for the dollar, there's so much replay potential.